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A jam submission

Professional Tower Self DefenceView game page

Game made in 48h for the GMTK jam 2023
Submitted by PetitMojojo (@MojojoPeti19956) — 1 hour, 8 minutes before the deadline
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Professional Tower Self Defence's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#43962.3623.571
Enjoyment#46822.0793.143
Overall#49912.1423.238
Creativity#56441.9843.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Because we play the tower inside a tower defence

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

mobs sometimes just stuck, but other than that funny little game, quite nice looking too

Submitted(+1)

Very creative concept! Unfortunately it looks like you didn't have enough time to fully flesh out this idea, but I imagine you could take this much further. You could add more towers and an ability to switch between them. I think what you have is a solid prototype for a cool game

Submitted(+1)

Nice. Simple idea but you sold the fantasy of being one tower in a tower defence game. I played until some point the game just stopped spawning enemies :D

I kept clicking outside the game window on a 2-monitor setup. I think setting Cursor.Lockmode to something fixes an issue like this? Not sure but the solution for me was to just always turn left :D

Music fit the visual really well and the cannon was satisfying. Laser not as much tho.
Great job!

Submitted(+1)

A cute voxely style and a tower defense. Sign me up!
I like the idea of playing as a tower. After playing a few TD where you play as the attacking monsters this was a neat twist on the idea.
The escalation from wave to wave could have been a bit stronger.

Great entry, good luck with the vote!

Submitted(+1)

Oh a TD, cool. I've been thinking about making some sort of TD with roguelike elements...

I had a few problems: dual screen was bad, because the mouse was not locked. I had to turn only right :D

Some guys got stuck where I couldn't shoot them. I think it bugged out around wave 8-9 something.

I like how the towers came delivered by the hand in the sky!

Nice stylized graphics, good job on this entry!