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Apple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5321 | 2.143 | 3.500 |
Presentation | #5421 | 1.939 | 3.167 |
Overall | #5502 | 1.939 | 3.167 |
Enjoyment | #5543 | 1.735 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the Snake you are the Apple
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good work. although found a game as similar to this one, still a great idea nevertheless
You're right, I've looked up "snake" and "apple" on filter game submissions and there is almost a hundred other similar games, and I thought I had an "original" idea. :(
For only a few hours work, it sounds like, a good effort. I think "snake but you play as the apple" could work quite well as an idea but I think right now its a bit too easy to force the snake to go back in to itself - just move parallel to the snake and reverse direction and it'll kill itself. It would be a simple fix to fix that but I think there would be the issue of the snake being too good in getting you. Maybe the best version of this game plays more like Pac Man where you're in a maze and the snake has a personality where it isn't always trying to kill you? Hmm, not sure, but you've inspired me to think about it.
I thought of turning up the difficulty during development but strangely none of the people I had playtest thought of moving parallel to the snake usually trying out live the snake or run into it’s body and have the head follow it, Ty for the feedback tho
It’s a good game, but for one, it requires Python to be installed, and secondly, it seems to end a round or something for no clear reason.
yea, I missed the first day and most of the second day and I didn’t know how to run pygame on the browser also learning pygame during the jam was probably a terrible idea. The round ends if you or the snake touches a wall and no point, if the snakes length reaches 0 or you get it to eat itself then the round ends and you get a point. Sometimes when a round ends the apple and snake get spawned close to a wall and die immediately. Thanks for the feedback tho :)
I believe Pyinstaller could work for this.
Thanks, I’ll look into it