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Villager Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4514 | 2.487 | 3.000 |
Overall | #5255 | 2.035 | 2.455 |
Presentation | #5551 | 1.884 | 2.273 |
Enjoyment | #5567 | 1.734 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You take the role of the environment (dropping items, changing available resources) rather than the gatherer or collector.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I couldn't figure out how the game worked, sorry.
I like the twist of this compared to normal colony sims I think it is very unique this game definitely needs more polish and work but it is cool so far.
Really nice concept I'd love to see expanded upon.