Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Knight and the mystic castleView game page

You need to build level to escape the castle
Submitted by DFMobber — 31 minutes, 35 seconds before the deadline
Add to collection

Play game

Knight and the mystic castle's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#47092.4122.909
Presentation#48152.1862.636
Overall#49552.1612.606
Enjoyment#51901.8842.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Required(we think)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Took me a while to realize how the gravity shift worked.
Pretty enjoyable.  Nice work on the pixel art.

Submitted

An interesting concept, though I'm not sure if everything was working as it should. I was initially a bit confused about what I'm trying to do, until I reread the instructions. 

However, I'm still not sure what the purpose of the sword wall thing is; eventually I managed to beat the level by focusing only on making a path that covers both gravitational sides, and the sword bits seemed unnecessary, so I just ignored them -- the knight walks forward regardless.

I'd also have liked some reaction to the knight flying off into the void if I haven't put a block down. It seems to make the game unwinnable, since there doesn't seem to be a collider up there, so maybe a game over at that point would be useful?

Submitted

It's great! I wish I had more building blocks and environmental elements, but that could be done if you wanna do more of it.

Good job!