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Buildout (GMTK Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4195 | 2.609 | 3.300 |
Overall | #5592 | 1.897 | 2.400 |
Enjoyment | #5924 | 1.581 | 2.000 |
Presentation | #6298 | 1.502 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Breakout, but you're the bricks.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting game concept but seemed to not let me do much.
Those pesky late bugs! What a bummer the concept seems really interesting. I like how the healing bricks work with each other but still can be defeated. Clever concept!
Thank you for playing!
Interesting concept! A bit buggy but definitely fun to play still. Would love to see how this will be expanded and fixed in the future.
Thank you for playing!
I was curious about the game, but found it very difficult to place bricks. Clicking on them to purchase a brick would turn the screen black, and I wouldn't be able to move them even if they somehow found their way onto the field - I ended up with one healing brick towards the bottom of the screen. It's a shame because it sounded fun!
Thanks for trying the game. Yes, that bug is awful, and only exists in GMS's html export, thus why I wasn't aware of it until it was too late. While it's too late for me to fix it here, I have been continually updating the game... if you know where to look. : )
I made it to round 7!! :)
The theme was definitely implemented very well - everyone knows the Bricks game, but no one has been the one to place the bricks for defense before.
The game is definitely enjoyable and has the potential to become much more (if you spend more time on it beyond the 48 hours).
There's unfortunately a bug where placing the bricks causes the entire screen to turn black, making it difficult to position them correctly. The idea of the healing bricks is really cool and adds more depth to your concept.
The UI could be improved for better clarity. It took me a while to realize that the upper half is essentially the shop and the lower half is the game. But after a few seconds, I figured it out.
Thank you for creating such a cool game.
Thanks for trying the game. Yes, that bug is awful, and only exists in GMS's html export, thus why I wasn't aware of it until it was too late. While it's too late for me to fix it here, I have been continually updating the game... if you know where to look. : )