Play game
TOWEЯ DEFENSƎ: builder nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3480 | 2.905 | 3.000 |
Enjoyment | #3684 | 2.453 | 2.533 |
Overall | #3933 | 2.560 | 2.644 |
Presentation | #4519 | 2.324 | 2.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of strategy, be a simple builder! Also, don't forget to refeel guns!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Was confused cause it just kept going without any indication of damage to me. Was surprised setting up the turret works anyways even if you didn't match them all. And not sure why some piece would go all the way to the indicated spot. Would need some polishing but it's a good concept nonetheless!
Thanks! It lacks polishing, indeed. Regarding turret building: if you don't match them, they will fire really rarely. So quality of the match affects rate of fire. A good example is the one turret, with which you only need to set a big red canister: when it on place the turret works like a machine gun (a lot of damage, but runs out of bullets fast), but the canister is up, it will fire like a standard tower (or slower).
What a cute little game! Well done :D
Thanks! :3
It's a decent game, but you can't really loose or anything, which is weird. and setting up those turrets can get quite repetitive
Yep, no losing is a bug, it just doesn't work. Lack of time, obv, but I am happy that winning is working :)
Regarding turrets, agree. The plan was to hide the most and activate them during the game, as a normal player would set them in standard tower-defense