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RogueHeaven's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5126 | 1.890 | 2.857 |
Presentation | #5497 | 1.890 | 2.857 |
Overall | #5835 | 1.795 | 2.714 |
Creativity | #6279 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a Rogue-lite but instead of the enemies making the bullet hell you do
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
that's great for 2 days
please rate my game, i'm also in need of rating
Very much enjoyed the sound effects, music, and artwork! The enemies and combat lacked a bit of variety but I feel like the pace of the combat was well-set. Nice work!
Yea I am proud of it Just a bit too many oversights like the finale boss music does not loop and if you die to the boss the boss music keeps playing but main problem I think is the fact the chests are not explained in the slightest
I am assuming that these are the chests? How do you interact with them?