Sick music. Very "Mastermind" game mechanics. Big fan of the reversal playing the AI, we almost went with that idea as well. Congrats on submitting for the jam!
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Ai, ai, ai, A.I.!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4920 | 2.333 | 2.333 |
Presentation | #5136 | 2.056 | 2.056 |
Overall | #5443 | 1.963 | 1.963 |
Enjoyment | #6070 | 1.500 | 1.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of teaching an AI, you play as the AI learning the game through trial and error. There was supposed to be another scene where the command-sequence chosen would make a Platformer character move. If the sequence was right, you would "learn" how to beat the level, just like a AI learns without seeing the actual game.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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