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Dead Net's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4933 | 2.143 | 3.500 |
Enjoyment | #5543 | 1.735 | 2.833 |
Overall | #5580 | 1.905 | 3.111 |
Creativity | #5928 | 1.837 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We reversed the roles in a murder mystery - instead of playing as the detective, you play as a murderer trying to conceal your crime from the inside.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
cool game, few QOL improvements:
you really need to make text faster/add skip animation
also, got stuck on the "potential killers screen" because there is no button back (probably it is there, but it's out of screen boundaries and can't be scrolled
Really like the visuals, but in some moments the text was absolute gibberish??
Really creative and unexpected concept, nevertheless
This is pretty cool! Interesting that you need to logic out what evidence makes you look bad, but also what evidence makes others look good. I can totally see this expanded out more. P.S. Ace and Love are very sweet names for tennis-based cats
I loved the visuals, but there was a glitch with the window as it was improperly sized on my computer, so it was zoomed in on part of the screen :(
Fun concept - always love a murder mystery. Had some functionality issues, but had a solid gameplay loop. Would be nice for the evidence to be more description based like in round 1 rather than tell you their effect.
Great job on the music!