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Scaled To Nothing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1273 | 3.680 | 3.680 |
Overall | #2179 | 3.267 | 3.267 |
Style | #2220 | 3.360 | 3.360 |
Enjoyment | #3344 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is designed around scaling objects (and more) to solve puzzles
Development Time
48 hours
(Optional) Please credit all assets you've used
Silkscreen font: https://www.fontsquirrel.com/fonts/Silkscreen
Apart from the font, all assets were created by myself within the game jam period.
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Comments
Nice take on the theme ! Enjoyed it a lot !
Thank you very much!
Very creative Mechanic! The color red is a bit too much
Thank you! I'll keep the colour thing in mind for future games.
The mechanics are really cool, and the style is even better!
Thank you very much!
Very very short. Probably less than 5mins. But the game shows promise of its mechanics. But items other than the key were obscure. I still don't know if that thing with a semi-circle bottom is a ship or not? Also, I had trouble with controlling the scaling of the player specifically.
That was supposed to be a pot plant, I didn't draw that one very well haha! And yeah, unfortunately, I didn't have the time to smooth out the scaling mechanics, it is quite a bit buggy. Thanks for your comment!
A really small game that fits perfectly with the jam theme. You left me wanting more rooms with this awesome mechanic, but the end was really good.
Great game.
Thank you very much, I wish I had the time for more levels!
Good game, had fun !
Thanks, glad to hear it!
You are really creative.
Thank you!