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Mind The Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #579 | 3.741 | 3.741 |
Overall | #1138 | 3.615 | 3.615 |
Creativity | #1286 | 3.672 | 3.672 |
Style | #2018 | 3.431 | 3.431 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Core gameplay is based on Size (Scale).
Development Time
96 hours
(Optional) Please credit all assets you've used
Music : XtremeFreddy
SFX : Pixabay
SFX & Font : Kenny
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Comments
great game !
Thanks for playing !
Really fun and polish game! Awesome!
Thanks for playing !
Such a simple concept and it creates a great game! Love that shurikens bumping into each other makes them grow :P
Thanks for the feedback !
Such a good idea! Simple and addictive! Maybe the difficulty ramps up a bit too quickly, nevertheless it was great fun! Nice job! :)
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Awesome idea! Loved how easily you can be dropped in and understand quickly what the game is and the role reversal with rage mode is so fun! Props to the screen shakes and the clean UI!
Thanks for the feedback !
Score: 587 This was a great game. I like the risk/reward of the scale multiplier. Also rage mode is super satisfying!
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Rage mode makes the game so addicting!
Enjoyed when killing balloons~
Thanks for the feedback !
Super fun! I got 897. My only comment is that I would have liked to be able to toggle off rage mode and save it for later instead of popping balloons until I'm tiny again and surrounded by massive balloons, since they spawn so quickly- the difficulty increases a bit too fastimo, and it only takes a few seconds of playing until you no longer can move around
Thanks for the feedback !
That was really really fun! The only real comment I have is that spikes that hit you should either cool down before they hit you again or go away. If you are in the wrong spot you can get hit 3 times at ones and lose instantly
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Very nice game, I would prefer an indicator of how much time you have left in rage mode.
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Well done! The game felt almost addictive given it's simplicity. I'm misisng something more crispy though, I think you could've polished the visuals more (though having it black/white surely is a time-save!) Or more interesting mechanics? Perhaps different power-ups that randomly drops? like a 2X bonus, something that increases your time while being the razor etc. Just something to juice it up more.
Thanks for the feedback !
Very simple yet challening and fun gameplay, it quickly become too hard, i think you should scale slower and get more score over time, even maybe add a perk to reduce your size to 0 but keeping your score or an item to remove all items on the map ? Nice game tho !
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Very nice, simple and addicting, well done
Thanks for playing !
the way is simple makes the game better
Thanks for the feedback !
Very fun game! The aim of the game is simple and easy to grasp. Great work! :]
Thanks for the feedback !
At first i thought it didn't work, when I couldn't click anything in menus. I'm glad that I tried the keyboard, because this was very fun.
Nice, clean and simple graphics matches the simple but rewarding gameplay.
I'm guessing that the music is supposed to change when rage mode ends. That sometimes didn't seem to work properly for me, fooling me that it had ended early. But that's a small thing in a game that otherwise feels very polished.
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This was super slick! And I greatly appreciated the invincibility frames when leaving rage mode. Really nice work!
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Really simple yet fun and difficult!
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fun gameplay and good aproach on the theme!!! feedback: i would like to also be able to click the buttons and maybe some sound fx when it exlode
Thanks for the feedback !
Fun take on the theme, all fits well together. Had me playing again to beat my highscore. Great job!
Thanks for the feedback !