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Scaler 3D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5646 | 2.121 | 3.000 |
Creativity | #5760 | 2.222 | 3.143 |
Overall | #6208 | 1.953 | 2.762 |
Enjoyment | #6860 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It uses scale as a core game mechanic for its platforming puzzle elements.
Development Time
96 hours
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Comments
Concept not bad but too many TRAPS. Great work and keep the momentum.
i really do love the concept but the gameplay makes it very frustrating. the static camera is positioned in a way that makes you blind to obstacles when going backwards and does not blend well with the controls(joke unintended).
Cool idea, the camera angle makes playing the game a bit confusing but I thought it was an interesting idea. Also I ragequitted after falling through the falling block before the gate. Congratz!
like the concept and the idea behind the game settings, the spawn point in the 2nd level seems like a bit weird and the player might need some time to familiarize with the controls.
Love the concept, but it was very frustrating to play. The lack of checkpoints (at least in the beginning), off-centered controls, and low jump height didn't feel great.
Need to get use to controls . Anyway it still a great concept to play with .
It was a bit frustrating to always spawn at the beginning. But it looks really cool