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SynthCity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #978 | 3.884 | 3.884 |
Overall | #1434 | 3.512 | 3.512 |
Enjoyment | #1478 | 3.349 | 3.349 |
Creativity | #2426 | 3.302 | 3.302 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a tower defense where you build a tiny city fighting off giant viruses. You have a limited area so you need to build up your city and use height and elevation to maximize your damage
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Really engaging game! Good Work!
Really enjoyed playing! I didn't really get the energy system, but seeing all the turrets go off was awesome. The design for the turrets also looks really cool. A bug i found was that the slider for the cards didn't really work properly, it was really hard to get it to stay up. I don't really see how it fits the theme, but a great game nonetheless!
Really cool vibe! Nice gameplay loop too, really enjoyed the gradual increase in difficulty.
Cool neon aesthetic great sfx and music. Very fun to play. Great work
AWESOME !
Really cool idea and well polished. Sadly, I got a black screen bug (music and SFX still running).
I didn't understand the energy system and I think it would have been better to make 3 different levels just to start little and become really big :)
Also, right click to cancel is way better than space imo ♥
This is a really good game, well done. Adding the extra dimension to a simple tower defense game really changes up the strategy. Great submission!