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HazyMajor

216
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8
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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

Agreed! Music isnt my forte, maybe I'll need a teammate next year!

Glad to see Pico 8 getting some love in the comments. Maybe I don't need to learn Godot after all lol

That was the plan, just didn't have the time to do all fish sprites i wanted. Glad I was on the right path though. Thanks for playing!

You caught a 1000kg fish as a child?! Impressive! Thanks for playing 

Thanks, the scales at the end were my favourite thing to implement, glad you enjoyed it!

Thanks for playing! I agree the UI needs some adjustments, probably should haven't redone it all with only a few hours left! 

I noped out once I saw the ball pit level as I didn't want to line up 100 tiny balls lol. The art on the robots is great though, nice work!

I like it, its a nice idea and lots of scope to and more puzzle interactions to the core idea you have. Good work! GG

Really nice implementation of the theme on a classic game. Sometimes after a restart the ball position is tied to the paddle, but only a minor bug. I enjoyed it. GG

Nice simple gameplay with an interesting use of theme. Great work! GG 

Movement is a little bit weird to get used to. But its a nice idea and I love the simple colour palette. GG!

Great job, I like the multiple interpretations of the theme and the hand drawn art is great too. GG!

Nice entry, a little repetitive and would be good to know what my current strength is and how much is required. But the pixel art on the characters is really nice. GG

Nice submission. Could maybe add a way to fight back the contamination to buy more time to escape. Overall I liked it. GG

Wow, the highest score I've seen so far. The perfect multiplier was a late addition so glad you liked it. Thanks for playing!

Thanks! I even left a big space on the sprite sheet for them, just ran out of time unfortunately.

Thanks for playing. I agree, I never prioritise the sfx. Next year my game will be sounds only, no visulas!

Thanks! I'm glad you appreciate the scales. I won't admit just how long it took me to work out the math for the needle to rotate the correct way!

Very creative idea, haven't seen anything like it so far. Would be good to show how good my guesses are numerically e.g. 30% off, but overall I really enjoyed it!

I love the coloured balls flying all over the place but..what am I meant to do? As others have said a tutorial would be helpful.

Art, great. Music, great. Theme, great. Santa, great. 5/5

I guess I should have expected the tank controls! Nice game once I got over that, GG

You promised cozy, I got cozy. Very cute, GG!

This is such a polished entry, the art is fantastic. GG

Really cute and creative. Quite tricky to judge the scale of the scales but on a sclae of 1 to scale I'd give it a scale.

Fantastic artwork! the art style really fits the toy box theme! GG

Nice game, and good theming throughout, right down to the font choice. GG

Really fun, just need to convince the city to install a roundabout! GG

I got really excited when I saw the MMO UI, but it kept crashing on me unfortunately. 

Very stylish. These types of experiences are rare so I'm glad to see them represented in this jam. GG

Not the biggest fan of auto scrollers but that's personal preference. I love the art and theming! GG

Really nice game with some interesting mechanics I haven't seen in this jam yet. Great entry!

Looks great, I really love the art style. Plays quickly and intuitively too, nice design. GG

I wasn't expecting the mouse phase to revive, really nice idea I haven't seen yet. Great pixel art too! GG

Very unique idea, I feel like needs some extra parameters such as capture as many ships in X time, or ships moving/obscured to give it some memory game aspects. A nice foundation to build from though! GG

Nice game. It goes against some sokoban staples such as getting a box stuck in a corner, so took me a while to work out what you wanted me ot do in lvl 3 for example. I love the little blue sprite though, very cute. Good work!

Very polished and clean looking gmae and UI. Great work!

Maybe i'm just a bronze level player, but how do you clear the first obstacle? lol. I love the simple colour palette and sfx, I'm just bad at games! GG

Nice sokoban puzzle game. I'm not sure I understand the scaling theme but its very well presented. Good work! :)