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Ministry of Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #324 | 4.282 | 4.282 |
Overall | #416 | 3.932 | 3.932 |
Enjoyment | #718 | 3.667 | 3.667 |
Creativity | #827 | 3.846 | 3.846 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player uses a special tool to properly scale incoming objects.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
It looks, sounds, and plays great. The only thing I didn't like was the X and Y scale sliders; they change the size too quickly and don't have a dead zone, so I have to adjust the size by tapping instead of swiping. But even with that, it's a lot of fun. I got 625 points!
Hey, congratulations on your game submission! That was fun to play.
Thank you!
Very fun! I liked the graphics, sound effects, and filling out a name was a nice touch. Then the slippy sliders made overshooting fun. If I had one feedback item, it's that the target sizes were a bit easy to miss; I wonder if they could have been rendered on top of the objects for a few frames longer up front, or periodically come back if missed. Regardless, enjoyed!
Thank you for your feedback! I'm glad you like the game!