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Augustus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1167 | 3.794 | 3.794 |
Overall | #1363 | 3.534 | 3.534 |
Enjoyment | #1568 | 3.317 | 3.317 |
Creativity | #1807 | 3.492 | 3.492 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're building and expanding ancient Roman city, dealing with more obstacles the bigger it grows
Development Time
96 hours
(Optional) Please credit all assets you've used
Music: "Ancient Rite" by Kevin MacLeod, https://incompetech.com/music/royalty-free/music.html
Sounds: https://pixabay.com/sound-effects/
Fonts: Trajanus and Times New Roman
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Comments
This game has a bit of a learning curve, but is good for it. At first I was expecting Carcassonne, but as far as I can tell the layout of the city is just aesthetic. Instead, cards scale by how much of something you have done before, so the short term gain of not building houses has a long term loss of missing out benefits that scale with the number of them you have.
All in all, this game has a lot of nuance for a game jam and is well worth playing. And I should not be trusted to run rome.