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Eternal Blade - GMTK 2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4366 | 2.424 | 3.429 |
Overall | #5599 | 2.189 | 3.095 |
Style | #5901 | 2.020 | 2.857 |
Creativity | #6001 | 2.121 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player actions are recorded and played back in each enemy, these doppelgangers are added until you are facing a horde of your previous self. Thus built to scale is scaling of amount of enemies and scaling of growth of your skills which you also need to overcome.
Development Time
96 hours
(Optional) Please credit all assets you've used
All art, music, sound effects, and game play assets are 100% original and made by the three listed authors: J Decker, V Decker, and M Decker.
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Comments
Nice little game. I'm constantly ending up going back-first, which is strategic at all and not the most elegant way to die.
Why did you add the mouse into the controls? Would it have been buttons-only it had give me much more control over my movements.
Apart from that: Well done!
Thanks for playing, :) I think providing both mouse or keyboard would be a good addition. Thanks for the idea.
The sound effects were quite funny. :)
Thank you for playing, I am glad you liked the sound effects, the sword sound is based off of me making a swoosh sound :)
Nice concept. I can’t stop laughing at the hit sound effect.
Thank you for playing, the death sound effect is a heavy modified recording of my daughter. :)
Dang! Those lil dudes get smarter and smarter!! Love the sound effects!
Haha, looks like you are also getting smarter and smarter :)
Couldn't get past round 10, those big guys are tough! I think a block or dodging feature would've been nice to avoid being one-shotted off the bat, or maybe I just suck lol. Anyways good game, it was fun and challenging!
Thank you for playing and the feedback, I think a dodge makes sense and should be added in a future version.