Yeah, I actually beat it! Was a lot of fun. The collectables were well hidden but still pretty fair. The platforming felt a bit sloppy and the giant ball was a bit confusing, but the camera change on the labyrinth and the smol castle were great! Also liked the dynamic of small being faster while big jumps higher!
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Zoom In's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5572 | 2.020 | 2.857 |
Creativity | #6001 | 2.121 | 3.000 |
Overall | #6536 | 1.818 | 2.571 |
Style | #7169 | 1.313 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can Scale the player to solve puzzles.
Development Time
48 hours
(Optional) Please credit all assets you've used
https://assetstore.unity.com/packages/3d/environments/landscapes/flatpoly-floating-islands-100809
https://assetstore.unity.com/packages/3d/environments/dungeons/low-poly-dungeons-lite-177937
https://assetstore.unity.com/packages/3d/props/exterior/hyper-casual-cartoon-castles-290687
https://assetstore.unity.com/packages/3d/props/clothing/accessories/low-poly-casual-strawhat-290249
https://assetstore.unity.com/packages/3d/props/food/donut-set-282633
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