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Factory Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3747 | 2.626 | 3.714 |
Overall | #5433 | 2.256 | 3.190 |
Creativity | #5468 | 2.323 | 3.286 |
Style | #6389 | 1.818 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is forced to "scale up" their production to meet an ever-increasing demand, and the scale of the resulting factory drives the game's difficulty curve as the player is unable to multitask to handle everything.
Development Time
96 hours
(Optional) Please credit all assets you've used
Credits will be listed in description (in case of last-minute additions).
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Comments
It took me a bit to grasp what was actually going on with some of this, especially how certain buildings like the ore factory and such worked which I still don't get. It was an interesting little micromanagement game though and I feel like if there was time to make a proper tutorial and flesh out the game it could become an interesting strategy sim game.
Kinda hard to grasp the mechanics but once I figured out I had fun.
I had to figure out it first, but it's good. Here is my record of patience :D
I also would be appreciate if you check my game :3