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A jam submission

Slime StoryView game page

What does the little slime dream about?
Submitted by Fruit Kobold, Dmitry Martynov, MesserEugene, Leezum — 10 minutes, 26 seconds before the deadline
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Play Slime Story

Slime Story's itch.io page

Results

CriteriaRankScore*Raw Score
Style#17933.5153.515
Enjoyment#21593.1213.121
Overall#23133.2223.222
Creativity#33613.0303.030

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Scaling size to solve puzzles

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+2)

Very cool game! The art and music were amazing!

Submitted(+2)

Love the game colors and the slimy char!

Submitted(+1)

A lot of character in those slimes. Really liked the art and gameplay. Awesome work.

Submitted(+2)

A lot of character in those slimes. Really liked the art and gameplay. Awesome work.

Submitted(+2)

Great concept and art just furthers this. I would love to play more if expanded upon <3

Submitted(+2)

Cool concept! The mechanics could definitely be expanded further.

Submitted(+2)
Super adorable game! The art, the story, the vibes, the colors all exude calm vibes. I wish there was more content to explore - was having fun playing through it. Holding you to this, creators:


Stuff that could use some improvement: more polish in the character control, more content!

Overall, very decent take on the theme of the jam, and good mechanics to execute it in a puzzle game scheme. Cheers!
Submitted(+2)

This game has great vibes <3

Nice job!

Submitted(+2)

The game’s presentation is great, both visuals and audio. The mechanics are also easy to grasp.

Which is good, because the tutorial for [Q] is quite hard to see, so I just guessed that I could do that.

The jumping felt good, but there are a few issues with physics. For example, the closing gate can push you out of bounds. I also wish you could eat more than one slime at a time, because an elevator with a lot of them is rather annoying to jump back and forth.

All in all, this is a great entry!

Developer

Thanks a lot for the feedback!

Submitted(+2)

Cool game with a cinematic and everything! That was a nice touch. I like the art style and music, and I think you managed to hit that sweet spot between easy yet challenging puzzles. I went back to play the game again to try and find the crown, but no such luck. I do have a feeling where I need to go though, but didn't manage to find a way up there. Sadge.

The controls could use a bit more fine tuning, being a platformer and all. When moving against a wall there were times where I wasn't able to jump. Polishing and fine tuning aside, I think you did an overall good job! :)

Developer

Thanks for expanded review!

Submitted(+2)

fun game and nice puzzle 

Submitted (1 edit) (+2)

Nice game! I like the visuals and sound of a game. Mechanics are simple, but provides nice gameplay and puzzle design. I think there are some bugs here and there that can be even game breaking, but it's a normal thing for a game jam) Great work overall!
https://itch.io/jam/gmtk-2024/rate/2898065

Submitted(+1)

Cute little game! Can't figure out the third puzzle, tho.

Submitted(+2)

Very nice concept, good combinations of logical scaling mechanics alongside platforming.

The art is very nice with good audio, and a well done tutorial system that doesn't break immersion. There's a few bugs and wonky hit boxes in few places but nothing that takes away from the enjoyment.

levels are simple but get the point of the core mechanics across. Perhaps consider a way to manually scroll the screen independently from the character, because its hard to tell what the pressure plates even do when the platforms they control are off screen.

Overall a very pleasant submission with potential to be a great puzzling platformer, and I hope the two slimes get to reunite in the future.

However with the good out of the way I need to bring light to a glaring issue/bug that nearly prevented me from playing the game entirely. When I first tired to play the game, it was stuck with only a black screen and logo. The music was playing and sound effects could be heard when pressing keys. The game's menu was even briefly visible when rapidly stretching the window (aka. the logo splash screen was just stuck instead of fading away). After several minutes of trying things I finally fixed the issue by booting the game in windows 8 compatibility mode. I don't know what could be the issue or why using windows 8 compatibility solved it but thought I should mention it in case anyone else has the same problem, I'm on windows 10 if that makes any difference.

Developer

Thanks for expanded review! Sorry to hear about bug. Game tested on win 10 mostly, so i wonder where is the problem can be. More researching needed :)

Submitted(+1)

good to see other fellow Slime enjoyers!! I love how it was super intuitive the game is to play.

Submitted(+1)

Easy to undestand and fun to paly! I was especting to find also the pink slime. I was so curious to see how the mechanics would changed. Hope you'll share an update with more levels! :)

Developer(+1)

Thank you! I will definitely consider updating the project. I already have some ideas :)

Submitted(+1)

Always appreciate a game with slimes ;) 

Submitted(+1)

Nice artstyle with easy to understand scaling mechanic. Needs time to get used to but it's okay maybe it's just my skill issue. Since we also designed a game about a loving relationship, I will give this an extra score on the rating. Great job on making this game! :D

Developer

Thank you! I will definitely try your game

Submitted(+1)

Phenomenal concept. You immediately understand its relationship to scale and the gameplay is genuinely fun and well designed. The music was also enjoyable. Great work.

Developer

Personally aprreciate compliment about game design, thank you!

Submitted(+1)

On the third level (I think, the one with the Left and Right moving platforms triggered by tiles), it was really frustrating not being able to see how the moving platform was behaving.

It was a nice concept though, the first cutscene art had really nice composition, and the green water swishing animation was super nice as well.

Great job with the game :D

Developer(+1)

Thank you for the feedback! Our artist would appreciate your compliments :)

Submitted

Being an artist myself, I know it feels good when your art is appreciated hehe <3

Viewing comments 21 to 2 of 21 · Next page · Last page