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Tiny Theft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5760 | 2.222 | 3.143 |
Enjoyment | #5923 | 1.919 | 2.714 |
Overall | #6208 | 1.953 | 2.762 |
Style | #6576 | 1.717 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build a miniature town with buildings you steal by shrinking them.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I like the idea, but I have some issues: There is no sound or music in the game, and it would be, so much better with some. The saw blades can sometimes spawn on players or get stuck on buildings. And the z-sorting of sprites doesn't always work: eg. you can place a barrel behind a building, and you can't even see the progress bar. I have some suggestions on how to fix those issues: the barrel progress bar could be displayed on top of everything, and the player on spawn could have some short immunity time to escape the saw blades, but even with all those issues, the game is good!
I like the irony of being the "hero" in your building city but really a theft for others. The stealing gameplay needs some sound thought.
Pretty funny concept! The stealing sections can get challenging, but I think they could be more interesting with some sound effects and music.