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lavuks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5022 | 2.366 | 2.800 |
Overall | #6243 | 1.944 | 2.300 |
Creativity | #6381 | 1.944 | 2.300 |
Enjoyment | #6853 | 1.521 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our tower defense game was focused on utilizing the size of enemies to create countermeasures.
Development Time
48 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
This looks like a game of passion. I loved the music, and there seems to be a lot of content to expand.
But sadly I couldn't figure out how to defeat the enemies. I was able to build two towers, but clicking them, their buttons or the enemy wouldn't couse a reaction.
Maybe add a tutorial, or an explanation screen at the beginning?
And I was a bit sad when the music run out :(
Unfortunately, the game doesn't work well. The game UI and progression are confusing, and I didn't understand what each tower is
This game seems like it has a lot of potential, but it either wasn't working or I couldn't figure it out. The menus on each tower didn't do anything, and I couldn't seem to unlock any new towers. It also was pretty hard to survive even the first 2 enemies, I had to try repeatedly until I found the 1 combination of towers that allowed me to live. I like the art direction of the game though!
I'd appreciate any feedback you have for my game as well!