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Dal Sangue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2750 | 3.213 | 4.250 |
Style | #3431 | 2.929 | 3.875 |
Overall | #3452 | 2.898 | 3.833 |
Enjoyment | #3989 | 2.551 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the theme is used in diferent ways, the game is set in a small piece of paper, the player collects music notes that make it "scale" up in size but also makes the soundtrack "scale" its music loop in duration and density, also the word "scale" is a term in music theory and its something that can be "built"
Development Time
96 hours
(Optional) Please credit all assets you've used
Programing, Art and Music by Javier Salvador Romero Aceves, Some sounds used by Filmcow. Paper Texture by Gork -@jorgealejandrogork
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Comments
I should have studied music theory better I'm sorry teacher. What a neat concept and gorey dang
Nooo not the blood D: the blooooood
I really vibe with the concept of this game! I wish the game was a bit more clear on how to play it, as I found myself confused most of the time, but stuff like that tends to happen in game jams (i'm no stranger to that in my own games T-T) all in all, great job!
Thank you, looking at some comments and to some people play, the mechanics can be confusing Indeed, i guess comunicating the mechanics can be as important as anything else, thanks for playing!
Solid concept, I like the idea you were going for! The jumping physics, especially compared to your horizontal speed, make the character very difficult to control, however, so in its current state it's kinda rough to play. I also felt lost on what I was supposed to do, especially since trying to kill the blood stains feels incredibly precise.
Solid work though, congrats on your submission!
Thank you, this is my first game ever and comments like this are really helpful, i made the jump speed increase as you collected notes and i'm starting to feel that was a mistake, i should had give it more time to adjust the numbers on the movement and to comunicate the mechanics better, thank you for playing!
Love the procedural-y music, that sort of stuff always makes me really happy. Gameplay is a little weird, i feel like some of the jumping/moving could be improved, and a tutorial really wouldn't hurt. But otherwise i love the concept of this
Thank you for your comment, this is my first game ever and i'm still learning the specifics of programing movement and physics in platforming (probably my favorite genre) if you have any tip i would really apreciate it, thanks for playing!
5/5 creativity!