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DropDead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #6881 | 1.528 | 2.333 |
Creativity | #7143 | 1.418 | 2.167 |
Enjoyment | #7190 | 1.200 | 1.833 |
Overall | #7191 | 1.382 | 2.111 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Playable character can change physical scale and use physics to their advantage.
Development Time
96 hours
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Comments
Yeah there's really not much here tbh. The way enemies kind of split with little feedback for the attacks, the fact there's no death plane if you fall off the map so you have to tab out and close the game if you fall and going left doesn't block you from falling off the map. The gliding slows you down so much and makes it really sluggish to move. It's just not fun. It's mildly funny how the enemies fall off the stage though when you break them.
Very short game, but I like the idea. Cool music.
Issues/suggestions: Had to figure out what "MB" meant, but maybe that's just my inexperience. The dropping down rarely worked for me. It was a little funny that I could just run over the enemies instead of having to avoid them - not sure that was intentional. I think Mo should be quite a bit faster when gliding.
Hey thanks for the feedback! We didn't have enough to build a proper level but I'm proud of our artists :) First time jamming :D