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MoltenOak

38
Posts
A member registered Mar 12, 2022

Recent community posts

Spooky!

love the easter egg!

Really cool game, amazing ending! Given how strongly it draws on Baba is You's art style, I think explicitly crediting it would be appropriate.

Wow, very well done for a first 3d game!

Awesome! I got barely past day 30 (see below). Really fun game, would be cool if there was some way to make it go on for potentially much longer - perhaps having slots for another stock open up one by one (e.g. 1 per 5 levels or sth). Also, as you can see the scepter is quite powerful - not really *over*powered cause it's the only way to get past day 30 (together with the other item which does the same but for collectables rather than weapons). But once you have that, you don't even need to think about things too much - just keep a lot of weapons in your inventory :D


Wake up babe non-euclidean snake just dropped

Design is really cool. But DNF mainly because it feels extremely slippery on the platforms, so I had a lot of trouble from the very beginning.

Cute idea, fun puzzles :)

Cool style. More levels would be cool. Also, introducing the game better would be a good idea - 1. I'm not sure what the objective is - just getting as far as possible? 2. When choosing between 0 and 10 before launching, I don't know what those numbers mean or when it would make sense to choose a lower number

Basically combines simple rough versions of Agar.io (part 1) and PlagueInc. 2nd Phase consisted mostly of waiting after upgrading everything to lvl 25, so I didn't finish.

Suggestions: Make the first part more difficult and exciting by adding simple enemy AIs. Make the 2nd more complex and allow for more levels/ways to influence the disease.

Quite enjoyable and has some funky music :) Sometimes I succeeded but wasn't sure if I was supposed to, just because the mechanic is so rough haha but that's also fun!

One big improvement would be if you could restart just a given level rather than the whole game. For this reason, I didn't finish it

Very cute little game. I liked the humour a lot!

Couldn't get past the level where O for shrinking was introduced.

The gravity should be much higher, otherwise the skateboard flies too high. Might have even broken the game this way :D

Quite unfinished as you say, but I like the idea! And it's nice that you have the option to try the mechanic out at the start without the game starting.

As per the rules (and practicality), you shouldn't require players to install additional software! You can easily export your Python game to EXE.

Very short game, but I like the idea. Cool music.

Issues/suggestions: Had to figure out what "MB" meant, but maybe that's just my inexperience. The dropping down rarely worked for me. It was a little funny that I could just run over the enemies instead of having to avoid them - not sure that was intentional.  I think Mo should be quite a bit faster when gliding.

Sadly, quite a bit too heavy for my poor laptop, so I didn't finish it. But the world design looks really cool, and so sounds the music.

Obviously not yet a game, but the idea/POC is interesting and could make for an interesting game :)

Distantly reminds me of some non-Euclidean games.

Quite a small game, but pretty cosmic art design.

It's a bit straining to hold the mouse button all the time, so maybe you could make the character always move towards the mouse (and stand still when the mouse is placed over the character.
It would be nice if the lunar dust was placed randomly, and if there were some powerups to collect.

Funny, cute (esp. the intro and the drawing at the end!) and enjoyable! Also fun core mechanic.

Simple and quite unpolished/raw game. The level design and simple core mechanic make it quite fun to play though! :)

The platforms are sometimes bigger/broader than can be  seen from their sprites. Also, the huge ball is really sluggish to control.

interesting idea for scaling. progression feels too slow

Creative and fun idea!


Bug reports: Sadly, the game crashed at the 4th(?) level (blue and red shape, red L shape only going up and down). I think it's because I've moved it too far down. Also, if you scale yourself completely thin, you fall through the world!

Very creative, enjoyable, and actually quite challenging!

Not really a game, not very exciting

Funny storyline and cool art!

My poor laptop really struggled with the frame rate haha. Love the specific idea of how  to change size

Fun idea! Got stuck at the beginning unfortunately

Extremely pretty game and polished game! Also creative, yet simple. Love it

Clever idea, and really smooth animation! I also never got past the falling part with the rings.

Very pretty and somewhat hypnotizing. Got stuck in the second room, but fun nonetheless

Cool idea :) Going upwards, but by building rather than climbing. Has a few rough edges, including the reload issue, but sounds like you guys will iron it out over time

interesting concept

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Very short, but nice execution of the concept

Very sweet and relaxing! :) Takes you right back to carefree childhood days. The fact that it's "self-graded" is nice. Also features a cute story stub!

Great as a first game! :)

Great start as a first game, congrats! :)