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MIDI_climber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3965 | 2.835 | 3.750 |
Enjoyment | #3989 | 2.551 | 3.375 |
Overall | #4382 | 2.614 | 3.458 |
Style | #4771 | 2.457 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scales are a concept in music theory. My game restricts the placement of note block platforms by the scale of the background music (either C Major or Eb Major).
Development Time
96 hours
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Comments
I like the ideas here but I wish there was a little more variation and challenge in the levels as others have said. Creative mode is a fun addition!
I like that the blocks are limited based on scale. Its a fun challenge to try to make something that gets you there while also sounding funky.
I liked the concept and the feel a lot, I enjoyed each level but I did wish that there was a bit more that changed in each. Once I beat the first level I felt like I understood how to beat the rest easily. Maybe you could add walls or obstacles in the shape of music arrangements as things to block your path. Nice job on the music also!
Thanks for playing! Obstacles are a great idea! Another way to change up the levels, which I tried to implement but couldn't get working in time, is randomizing the position of the goal on level generation.
That would be a great idea yes, but I understand you had a time crunch. I'm not a developer but I'm a friend of some participants and watching them work really surprised me with how much coding it takes to make a very small thing work. In my opinion congratulations are in order for anyone who submitted a working game in only four days! Good luck in the competition!