Very cool concept, however there were a few bugs regarding the pressing 'tab' when playing the browser version.
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EDiTOR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4322 | 2.620 | 3.100 |
Creativity | #4675 | 2.620 | 3.100 |
Overall | #4842 | 2.451 | 2.900 |
Enjoyment | #5350 | 2.113 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can 'edit' the scale of the nemies to make them slower but bulkier or faster and weaker, and in somecases lower their shields
Development Time
96 hours
(Optional) Please credit all assets you've used
SFXR for sound effects, music by NDREI, graphics are mine (but theyre very simplistic)
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