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Interval's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4549 | 2.535 | 3.000 |
Creativity | #4894 | 2.535 | 3.000 |
Overall | #5208 | 2.338 | 2.767 |
Enjoyment | #5840 | 1.944 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about scaling builds, and the board itself scales as well.
Development Time
96 hours
(Optional) Please credit all assets you've used
Music: https://pixabay.com/pt/music/batidas-avenue-lofi-154343/
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Comments
I really like the idea and the gameplay loop! The tutorial got me up speed quickly.
The one thing that I find lacking is the feedback in the fight scene. I don't really understand what happens why and therefore am not able to make the correct decision to the skill tree (it felt like I got weaker the more I added, not stronger).
Game needs a fast forward button for the fights. Corkscrew also never seemed to do any damage, not sure why.
Nice style and cool concept.