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Basurero

27
Posts
A member registered 29 days ago

Recent community posts

Decent but kinda janky vampire survivors game. Art is scuffed but in a sorta cute way. Ran into a unity error game crash a few minutes in.

The art was... something. Gameplay gets old after about 30 seconds. Needs something other than just falling rocks to be interesting.

Fun, cute art, could be great if expanded upon further.

Nice sound effects and fun theme. Some replayability. Mechanics/physics feel slightly inconsistent. Wish block placement was less jank.

Definitely needs difficulty scaling, was too easy to just play infinitely. Not sure why or how the damage ticker kept resetting to 0. Also, shouldnt be possible to have two drop on opposite sides at the same time, as it's literally impossible to save both.

Game mechanics need a clearer explanation, the rocks reacting to the size changes felt random. Also maybe crop the video a little better for the background, lol.

You should try to add something to make your game unique, there are already a lot of browser games with the exact same mechanics as this. Also, the game seems to crash after getting to a certain size. Screen just goes blank.

Game needs direction or depth, there's no incentive to continue playing after like 2 minutes.

Game needs a fast forward button for the fights. Corkscrew also never seemed to do any damage, not sure why. 

Didn't feel all that innovative for the genre. A bit too simple overall.

bwooooooooooooOOOOOOO BWOOOOOOOOoooooooooooooo

Very fun, creative challenges with such a simple concept. Impressive, would love some more levels in the future.

Holy hell

Very cool take on this year's theme, fun puzzles and nice visuals. Only complaint is that the movement can feel sluggish at times, it's often unclear whether the ball is stuck or just resisting movement.

Why?

Very difficult to play in current game state. Game constantly freezes for 5-10s both when changing size and when popups happen. Launched out of the map on the first try, as phasing through walls is extremely common.

Game doesn't seem functional at all. Beans instantly disappear.

Was relatively easy but still fun. Is a nice demo and would be cool to see expanded with more complex mechanics and obstacles.

The game mechanic has potential but the game doesn't test the player in any way. 

Simple, decent difficulty scaling, fun. Gets a bit boring eventually from lack of depth, but it's a fun minigame.

Fun game mechanics, decent challenge, cute graphics and theme. Level difficulty seemed a bit inconsistent, didn't scale up smoothly as expected.

Very simple, nothing especially interesting or exciting.

Got increasingly more interesting, game mechanic definitely has potential. Probably needs a graphic/animation for using objects like the chain. 

Game is barely playable, spamming 2 and 3 makes you invincible, enemy got stuck at -1 HP

Game works well, relatively fun for a short time. Can't tell if it's infinite, if it is, prob needs a scoring system.

Game seems broken, most structures don't seem to work, resources just stack infinitely, game doesn't end at 0 hp.

(2 edits)

Was completely unclear what the goal of the game was. Items don't seem functional. Hidden timer for game over, menu to restart doesn't work.