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Rescale Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5091 | 2.469 | 2.667 |
Enjoyment | #5215 | 2.160 | 2.333 |
Overall | #6028 | 2.032 | 2.194 |
Style | #7019 | 1.466 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The idea of the GMTK GameJam 2024 theme "Build to Scale" is also to play with size. In this game, the player play with size.
Development Time
96 hours
(Optional) Please credit all assets you've used
Kenney Game Assets All-in-1 2.1.0 used 2D sprites and tilesets
anything else is a "one white pixel"
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Comments
The scaling is super smooth and the last thing is a creative use of the mechanics. My feedback is that it's a bit difficult to scale something when you are on it and that I wish there was a way to push some boxes so it is harder to soft-lock. I like the addition of an ending and I think you explored the mechanics well. Overall good job :D
Cute game :) Controls are a bit fiddly but nothing game breaking, good job!
Well done!