I blew up all my sheep with friendly fire xD damn flies are so annoying I could never line up the spatula just right :') I had fun! great job :)
OutandAbout
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Great game! Very visually appealing and fun to play, I found it difficult to scan things because the scanner didn't line up with the code but all it took was some trial and error :) I like how you make people read the how to play before playing even if it is not that clear haha its nice not to be spoon fed, Good job!
Your art and music is absolutely amazing, I love the cozy feeling I get even though everything is chaotic :D The defense bubble thing is a bit finicky, hard to block multiple attacks if you have to drag it around, maybe having it attached to the curser and activate when you need would have felt slightly more intuitive but thats just niggles honestly the whole experience is great :) Good job!
Very cute I love the visual style :) Really complicated making sure everyone is in the right place, the mechanics were fun, simple and worked really well, the music stops at some point I would've liked it to keep going, though I didn't notice at first because I was so locked into the game :) Great job
I love the game concept :D I found it hard to find anything without directions but did eventually :) The voiceovers and music work really well and the different endings are impressive for a little game, wish joe was just a tad faster but tbh thats how quick I would be walking if I woke up at 6am, great job :)
Great game :) I love cosy supermarket things, the visuals and audios are great and the game is simple and chaotic but not too much, just mildy frustrating in a good way :) I notticed a couple bugs with food not going where I want it to, or it remaining big when the store opens, the scrollbar is also a bit strange maybe make it a bit smaller or more easy to use :) But those are just niggles, I really liked the experience
Beautiful style! I really felt like I was drunk scrolling through Facebook under the covers with the dark background haha, the music is great also, really fits overall, I know I had to keep scrolling for nothing to go wrong but I just had to see the drunk texts, very interesting and pretty realistic narrative :) Thanks for making this
Love this :) It's very clean and visually very appealing! I would be so bad at this job because I tried to stack as many cars as possible and they all go in the ocean, I found it funny to fling them across and for them to still arrive safely :) My favourite things are the style of the crane model, the UI and the audio! Great job!
Comments plural, so I am not the only one haha, anyways it's right there when you load so we are the dumb collective :'3 And I definitely explored your hub to the fullest, every container because I thought the thingy was going to be inside xD
So I played again and as expected, it's beautiful :) I spent a time looking at the sky and felt immersed in the alien feeling of the game. Seems you were heavily inspired by helldivers :) 3D graphics is a pain to do but you did so much in a short time and it looks polished :) Maybe move that initial panel in front or make it a part of the tutorial text that you can interact with those :')
It's a great submission, thank you for making this :)
I love the style of this game! The music is very eerie and having the shoot on the L/R mouse buttons felt very refreshing :) For me no enemies spawned and I couldn't seem to find the node I was just in the how to play area the whole time and nothing happened, I'm not sure if I did something wrong but I searched the whole area, I tried interacting with the how to play menu but nothing happened, maybe its my browser I was using Opera :) Anyway I can tell from the bit I did play that it was going to be good :) Great job
Very interesting interpretation of the theme, I love the art style and the music. The concept is very unique it almost felt like a simslike where you have to care for all your different needs. I was a little confused on the gameplay I wasn't sure if I was doing enough to proceed so I just went from corner to corner hoping for the best :) I love the dialogue between bubbles but they didn't affect me much as I collected things maybe they should be more impactful on the actual gameplay. Anyway the vibe of the game was super chill and thought provoking for me and you did a great job :)
Thank you so much for your thoughtful feedback!
I really appreciate your insights about the attack mechanics. It’s interesting to hear your perspective on the spamming strategy – balancing the speed and power was a struggle throughout and I was constantly thinking about how to pull it off and make it actually fun! I love the idea of introducing recharge time or a reward system for those bigger attacks; that could really enhance the gameplay experience. :) I’m glad you enjoyed the sound as well! Thanks for playing :)
The art in this game is gorgeous :D The character feels fun to play and I felt like I had full control over the arc of my movements which was very satisfying :) I loved the flipping it felt good to do! I don't quite understand the interpretation of the theme it feels very subtle but you did explain that it was the character that is the weapon so makes sense :) Lovely experience, good job!