This is cool! I found it hard to know when exactly to press the buttons, and it seemed like you had to get it almost exactly right. I really like the idea though that as you progress, the view pans back to match the way the music gets more complicated. Clever design, and nice art!
Play game
Quick-time Reboot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3726 | 2.820 | 3.182 |
Creativity | #4769 | 2.579 | 2.909 |
Overall | #4880 | 2.444 | 2.758 |
Enjoyment | #5855 | 1.934 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Central game mechanic is the expansion (scaling) of awareness and challenge. Protagonist is (eventually revealed to be) a colony ship, so is also literally built to scale (in order to scale) in a thematic sense.
Development Time
96 hours
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