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Bloodstream Blitz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2474 | 3.009 | 3.250 |
Overall | #4160 | 2.675 | 2.889 |
Style | #4746 | 2.469 | 2.667 |
Creativity | #4858 | 2.546 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're scaled down to a microscopic scale
Development Time
96 hours
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Comments
I like the gameplay, its slightly confusing but fun!
Fun to play game, but with no instruction and UI it was kinda hard to tell what was going on.
Funny Vampire Survivors style game. For me, it's pretty hard to play, because ship attacks only in one direction. You always need to face enemies if you wanna kill them(
The gameplay's alright and I like the opening animation, though I would have liked the option of a tutorial.
Fun game, and I have a few suggestions for you for either an updated version of this project or for your future endeavors: I like that the game has no text, it's a cool stylistic choice, but I wish there was some visual indication in the upgrade screen of what the upgrades did. If not words, maybe revising the sprites to show an action shot of what they do (e.g., magnet could have DNA surrounding it with arrows, indicating it attracts them from further away).
Also, I would consider adding an enemy limit, or despawning some after a while, because the game is very difficult with infinite spawning, and my game was slowing down after a while.
I like your theme, and I'd love to see what you do with it down the line!