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Gravitas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #973 | 3.667 | 3.667 |
Creativity | #974 | 3.786 | 3.786 |
Style | #1035 | 3.857 | 3.857 |
Enjoyment | #1448 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our core game loop involves scaling the size and mass of stars, which has lead to some extremely satisfying puzzles
Development Time
96 hours
(Optional) Please credit all assets you've used
We created all assets and recordings
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Comments
The concepts of align your missle shooting onto planets using star are mindblowing, a bit hard to figure out the trails of the projectile, fun concepts and gamplay, great use of audio pitch!
Aye this game has a pretty cool idea that you don't see much at all. The atmosphere and usage makes them game feel pretty spooky
Some of the later levels hurt my brain, but like, in a good way!
Loved the game, music and SFX are relaxing, interesting levels!
Thanks for playing!
It was my first time working with Unity's audio system, and I initially couldn't figure out how to increase the pitch of an audio clip. Seems amusingly trivial looking back, but I love the rabbit hole it took me down.