Play FrameWorks
FrameWorks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5202 | 2.424 | 3.429 |
Enjoyment | #5294 | 2.121 | 3.000 |
Overall | #5599 | 2.189 | 3.095 |
Style | #5901 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yes
Development Time
96 hours
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Comments
I found the game really hard to play. I think this is intentional. Is a little too unforgiving. I got frustrated from the start.
Maybe starting with a more gradual difficulty progression. For example, introduce the precise jumping latter in the game.
Thank you for the feedback :-) the levels were kind of mixed around in the final days of development so this might be why lol.
I am gonna leave the same comment I left on the game's page:
Okay first things first lovely game! It took me back in time, like it was 2007 again and enjoying neat flash games. I tried to play through the whole game but got stuck in what I like to call the "green hell" level (I’m not going to spoil anything hehe). I’ll admit I even got stuck on the first level but thankfully there was that beautiful timed hint that helped me get past it. I’d love to see a polished version of the game and I can help with that too. - Mr.Alexander
10/10
Thanks for the feedback :-)