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Facility 13X's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6906 | 1.637 | 2.500 |
Style | #7050 | 1.418 | 2.167 |
Overall | #7191 | 1.382 | 2.111 |
Enjoyment | #7270 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you have to explore a facility built in the form of a giant sliding puzzle.
Development Time
96 hours
(Optional) Please credit all assets you've used
Full credits in the description
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Comments
The limitations of a four piece sliding block puzzle does limit the options and because the game had no in-game information about the controls for zooming out I was mainly just doing things at random and hoping for the best.
The lack of proper feedback made it so that only on the fifth level did I realize that I was collecting keys, I had though that the colored doors were suddenly opening due to a bug and I just though "Hey, if it works.".
Which is an indication of how stimulating the game was.
I think the concept could work if there were more pieces, challenging to design though as it would be.
Thanks for the feedback!
Due to the game jam time limit and my lack of experience working within such tight time constraints i barely made the thing in time so it suffers a lot design wise.
I actually started to work on a 3x2 level at the very end but didn't want to add filler levels that i haven't spend much time thinking about.
I'm glad you found the concept to be interesting at least.