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Rescue Rabbit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2442 | 3.030 | 4.286 |
Overall | #4203 | 2.660 | 3.762 |
Style | #4834 | 2.424 | 3.429 |
Creativity | #4935 | 2.525 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can shoot things to change their sizes.
Development Time
96 hours
(Optional) Please credit all assets you've used
I have used 4 tracks by Kevin MacLeod who is credited in the game. All sound effects are Creative Commons 0 licensed. Everything else is made by me during the jam.
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Comments
Cool idea! It wasn't apparent that I could also change the player's size or that doing so would effect the log obstacle but once I understood it, it was pretty fun. Stage 3 was challenging, I didn't get through it but I enjoyed the added difficulty. Nice job!
Just a great game. These forced camera angles worked very well. I especially liked the last scene, with the camera in front of the rabbit.
Thank you!
As a Pokemon snap enjoyer this game really scratches that itch nicely. It's really fun and well executed with cute models! Honestly just a really well done game!
Thank you! :)
This is such a weird game with a weird premise, but executed really well. I mean, the visuals are simple, but for the scope of this game in a 96 hour time limit I don't know how much better you could've done if you're making all of it yourself. When I first started playing I'll admit I had some doubt, but then it kept on going, and the mechanic kept on being used in new ways, and the camera kept on moving to cool new angles, and I was won over.
Thank you, and thank you for playing :)