Very neat little game, with very nice graphics. You could maybe have made it a little easier, but otherwise great. The minigames were fun
Depenau
Creator of
Recent community posts
Amazing entry, the bunker building system is so cool, the atmosphere is spot on, and the monster is great. You really hit the horror vibe when the lights start blinking. The only criticism I have is the finicky controls (it is a little confusing to exit the scouting station, and the ladders are weird.) Please make a full game based on this concept!
It is very, vey challenging. Maybe you should at least have eased the player into the difficulty, because it is very hard to figure out the mechanics while getting killed immediately. Generally I think I see what you're going for, and the graphics are pretty nice, so apart from a few rough edges, good job
Thank you! My focus for this jam was to try and introduce the player to the mechanics while saying as little as possible, so I am very happy to hear that you found it intuitive. Also I couldn't help but try to create a world around the concept, even if it is only teased vaguely. Also very happy to hear that you resonated with it. Thanks for playing and commenting!
It has a lot of promise. I liked the kitchen building phase, which is impressive to implement in the duration of a jam, the graphics were pretty cool, and the controls felt good. Unfortunately it is very hard to figure out how to play, and it is a problem I've seen with similar Overcooked-like games in this jam. Maybe this genre needs more tutorialisation than you'd assume. But apart from my criticism, I think it was pretty cool
While it is a bit bare-bones and lack some features, I think it is one of the games I've played in the jam that have evoked by imagination the most. If you made a longer exploration game out of this, with sounds and more emphasis on atmosphere, I think it could be awesome. The flying mechanics as is feel really solid
Very fun and well thought out game. It's the first game in the jam I've tried where you play as the storm, so nice job thinking outside the box! You teach the mechanics in a very smooth and intuitive way. My only issue was that, despite having the gps in the corner, I still got lost due to the map boundaries, but maybe that's mostly an issue on my part. Anyways, really liked it!
Normally I am not much for these kinds of bullet hell games, but this one is so well made. The bullets feel impactful, there is a lot of enemy variety from the get-go without being overwhelming, the laser beam feels awesome to use, the difficulty ramps up in just the right way, and the animations are stellar. Very impressed!
The beginning of the game is insanely intuitive, you did a really good job of teaching the controls and goals without saying a word. I am very impressed by that. However, when you begin having costumers it gets a little overwhelming. Maybe you should have started with only one recipe unlocked, and add more as you go. I think it is a pretty big flaw, but the other parts of the game worked well for me. Overall good job
Nice little game. I liked the gameplay loop, and you introduce the mechanics very very well. One thing I'd point out is the clarity of the UI. It is a little hard to gauge what is happening. For instance I think it would help if you made health bars instead of numbers, so you can see at a glance how much health you and your opponent has left. But other than that, good job!