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SlimeBound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1809 | 3.491 | 3.491 |
Enjoyment | #2609 | 2.982 | 2.982 |
Overall | #3392 | 2.915 | 2.915 |
Style | #5282 | 2.273 | 2.273 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"SlimeBound" is a puzzle game where you play as a slime who can create smaller variants of it by sacrificing itself. After the original slime dies, your soul transfers into the next biggest slime and hence it continues. Manage your scale, distract, and avoid enemies by deploying smaller variants and reaching your final goal. Welcome to SlimeBound.
Development Time
96 hours
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Comments
This is awesome! I love the splitting mechanic very creative take on the theme. Also I notice that your game is mostly pixel art but the texture scaling is set so that it interpolates, in the future you can set the texture scaling to be Nearest Neighbor and you will get crispier textures that better match the original pixel art. But great job on the game!
Thanks for playing my game. I've got your feedback and totally agree with them. I will definitely work on those next time.