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Slime in the Wall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6048 | 2.113 | 2.500 |
Enjoyment | #6308 | 1.775 | 2.100 |
Overall | #6656 | 1.747 | 2.067 |
Style | #7146 | 1.352 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is able to alter their scale values to preset amounts to avoid obstacles and collect coins
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
I like the coin placement, using the most of the mechanic by having the player have to extend as much as possible to get more coins but then risk dying due to your bigger hitbox
Fun idea, I feel like this really embraced the spirit of the prompt and made something familiar but with a new spin.
I found a rather game breaking bug where you can beat the game without moving!
You can boost your jump by jumping, scaling upwards and then scaling down again. You can jump over every wall using that :D
Keep making games, this is nice for a first project!