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WaveRider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6813 | 1.717 | 2.429 |
Style | #7169 | 1.313 | 1.857 |
Overall | #7207 | 1.381 | 1.952 |
Enjoyment | #7262 | 1.111 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The sinwaves you control are meant to be different electromagnetic waves, which are a natural phenomenon that are measured with a logarithmic scale. (The theme sort of got away from me)
Development Time
48 hours
(Optional) Please credit all assets you've used
Backgrounds by mello
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Comments
The sinwave mechanics were pretty fun to control once I understood what was happening - this works well as a game basis! It definitely needs a little more to make it feel like it fits the theme though, even if it's just a bit of window dressing in the form of a story & some slight restyling. For example, I could see this repackaged as a game about controlling the growing scale of a galaxy, pulling planets into the right orbits by using the sinwave mechanics to adjust their positions. There's plenty of ways you could take this concept!
Very Interesting concept. I liked that I was able to manipulate the wave. This could be a cool game if executed properly
Super cool concept! I still think that the game fits the theme, I hope you guys do more with the game haha. The controls were just a bit confusing, maybe explain that in the page content or in the game. I had a bit of fun playing this game haha. Hope you have time to play our game as well!