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PLANET BUSTERS (prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #7190 | 1.200 | 1.833 |
Creativity | #7346 | 1.091 | 1.667 |
Overall | #7362 | 1.055 | 1.611 |
Style | #7393 | 0.873 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The idea was that the enemies in the game were planets that gained sentience and made it their mission to destroy all life in the universe, and that the player is a mothership the size of a planet. this is not reflected in the artstyle or scale unfortunately
Development Time
96 hours
(Optional) Please credit all assets you've used
see desc for full credits
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Comments
This was an interesting game! I found that you could just stay in one place and hold down the shoot button, but I also didn't really get that far, so that might change as you go on. Are there different types of enemies besides the red and purple ones?
its just the red guys and the purple guys lol. in order for the game to be properly good or challenging, i agree there should be more variety in enemies and the way they attack, but i think i spent like maybe 10-18 hours total for this games development? ill definitely come back to it to add some basic things like a title screen, and eventually i hope to have nothing but original assets in the game (that dont look amateurish)
It feels like a beginner or tutorial project, but it is at least a complete one. Keep it up!
How do you shoot?
Also the death sound fx are so loud
I figured it out, it is z