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The RuneWeaver's Oath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5808 | 2.073 | 3.167 |
Enjoyment | #6551 | 1.637 | 2.500 |
Overall | #6734 | 1.709 | 2.611 |
Creativity | #7143 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
YOU INCREASE OR DECREASE THE SIZE OF FOUND RUNES TO GAIN POWER ACCORDINGLY
Development Time
48 hours
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Comments
Nice aesthetic
Thanks! Will check out your game too!
Enjoyment: 3/5 Not bad. I did feel satisfied when I beat the game, but it was still really easy, and a little too basic. The story I also found didn't add much to the game.
Creativity: 1/5 It's kinda just an exploration game like any other. The scale mechanic didn't interfere AT ALL. The description says you can choose what kind of power you want from the rune, but when the game asks you to do that, it just asks you to pick a choice via a dialog box.
Style: 5/5 This game looks STUNNING. Definitely the best thing about it. A shame most people won't see this because the entry got flagged, for some reason. Eagerly waiting for your submission for next year!
Thanks for your feedback! There were 2 mechanics I was making one for the SCALE THEME and EXPLORATION SYSTEM , spent most of my time working on it but in the end they didn't worked, still tried my best to make something playable at least in the end.
I also know the shortcomings and the mistakes I made and am really grateful for the mistakes you pointed out too. Thanks! ; )