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stipud game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4652 | 1.984 | 2.625 |
Enjoyment | #5011 | 1.701 | 2.250 |
Overall | #5148 | 1.764 | 2.333 |
Creativity | #5557 | 1.606 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player is connected with a box by a stick and you must use the dice to get the random stick size
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Don't really get how the theme is implemented.
The level isn't well designed around the red cubes, and I don't understand how the red cubes really work. They make you dash and become invulnerable for a short moment (without visual clarity), but that led me to just fly through the roof and reach the ending.
The music resetting each time you die doesn't sound great and gets annoying if you try to beat the game properly without cheese.
Still, good job on finishing and submitting your game!
sorry
Please don't tag the download as Linux/Mac compatible if it doesn't containe a native Linux/Mac binary.