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Dices of Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3616 | 2.435 | 2.435 |
Overall | #4198 | 2.188 | 2.188 |
Enjoyment | #4202 | 2.043 | 2.043 |
Creativity | #4544 | 2.087 | 2.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Game mechanic and visuals.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Um! This "game" has no win condition. So there's that.
The layout of the platforms felt very random and wild, and the colored dice blocks seem to serve no purpose, which made it kind of confusing.
The platforming was pretty fun, I liked being able to zoom around the level and the art and animations for the dice were very nice.
The controls are a little uncomfortable, but otherwise the best, especially the music.
Movement is WAY too fast, I'm not sure what the point of the game is, hitting the floating dice doesn't seem to mean anything
This is very much a prototype still, You're meant to hit the dice blocks from below and that changes your stats to what's put on the dice, that's how we implemented the theme
Still very much a Wip, you're meant to hit the dice blocks and move to the right of the level where it changes to another level