Unfortunately, it wasn't really discernable to me. It randomly just froze up during the second "read people's intentions phase," so maybe it's tied to mousing over the people and the text appearing.
Nobongo
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Definitely a good concept, I'm a fan of card games with resource management-type stuff in them, so I liked this demo quite a bit and think that you could definitely expand on the concepts if you wanted to!
Also, great work on your first game! It isn't easy to make a whole thing in such a short time :)
Rolling down the street and tossing cars around like they were nothing was very fun! Getting multi hits on a car and continuously bouncing them in the air was very fun. The music was fitting and the sound effects worked very well. Accelerating and slowing down didn't really seem to do much, but that isn't really an issue, I think the game works well at a constant speed. Making the game endless with obstacles and just adding some more stuff to the environment and you'd have a killer game to play every now and then.