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Aliens Must Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1386 | 3.375 | 3.375 |
Enjoyment | #2126 | 2.813 | 2.813 |
Overall | #2186 | 2.979 | 2.979 |
Presentation | #2872 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player physically rolls a die into enemies to attack
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
At first I thought that game was not working, because I didn't realize that I needed to use my mouse to literally draw a link to fling (I thought it was going to be a click action or spacebar or something). Once I understood the controls though, I had fun. I love seeing games that took more interesting approaches to the theme like this. Overall, nice game!
Unique take on the theme. Very fun little game to kill some down time. Good Job!
I really like the idea! The instructions helped a lot, but the game might still need some more visual clarity of what is happening (for example indicating when the dice is ready to roll again). But thats a hard thing to achive in 48 hours anyway. Good job!
OMG, this game is fan-freakin'-tastic! There were absolutely no instructions, but I think I figured it out! The only thing that would make it better would be if there were no aiming involved, you could only fire in the direction the weapon is pointed in when the dice roll resolves. I'm pretty sure there was one side that had a missile on one of my rolls, but I only saw it that one time. Put some different weapons on the die, and only allow firing in that random direction determined by the roll. The game's pretty buggy, but I LOVE the idea, and would totally pay money for it if you worked out the kinks!
Thanks for the feedback! The Die starts with 2 different weapons. Which get spent as you use them. And you get more if you can knock the enemies onto the correct side. Looks like I broke aiming for mobile devices but it still sorta works. When I catch up on my sleep, I'll write some instructions. Thanks again!