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INSANITY (GMTK GameJam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4720 | 1.818 | 2.571 |
Creativity | #5123 | 1.818 | 2.571 |
Overall | #5244 | 1.717 | 2.429 |
Presentation | #5584 | 1.515 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Everything in the game has a random value and the dice item changes that value to a random value.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice art, higher enemy spawn rate would have been nice.
The game can get repetitive really quickly, and although the casual beeps make good for the scenery, it can get annoying.
I spent a lot of time doing the code, but at the time of making the map and the sounds I was in quite a rush. I tried to give it a bit of variation with the vending machines, but it didn't give me enough time.
Cool Game