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Speed Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2036 | 3.125 | 3.125 |
Presentation | #2322 | 3.000 | 3.000 |
Overall | #2459 | 2.875 | 2.875 |
Enjoyment | #2945 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can only attack when the dice is on the ground and when he attacks, the number of spikes that spawn is equal to the number on the dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I liked the concept of the 3D dice in the top corner changing the quantity of the attack and the graphics/fx are nice. Some shooting or more dynamic attack types could work well in this type of game.
Game looks fantastic! I love the pixelated top-down thing you got going on. I also like the idea of using random dice rolls to spawn in attacks based on their face, but overall games not that fun to play.
I think in order for this game to be fun you need to add an overlay to see where the spikes will land and a way to 'kite' or lead around the enemies, since half of them just stand there and shoot at you. still a very solid concept, just needs a few additions to make it fun to play.
Thanks for the review, I may fix issues in the future when the Game Jam ends.