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Dodgy Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1119 | 3.235 | 3.235 |
Overall | #2010 | 3.039 | 3.039 |
Presentation | #2456 | 2.941 | 2.941 |
Creativity | #2524 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As a top down shooter, the dodge roll allows the player to avoid enemies while simultaneously generating a random D6 number that affects the character's stats. As you defeat the invading vampire dominos and gain XP, you'll be able to choose from a random selection of Pet Die ranging from D4-D20 that provide extra power-ups based on their own rolls. The game's characters are all themed on dice and dominoes.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
This was really fun! I enjoyed the art but the coloring could be better. It was hard to distinguish between enemy and yourself because there was so much gray. I enjoyed the rolling however it added a level of excitement once I figured out I could roll.
Fun game.
The text of the upgrades was way too small for me to read without problem.
Sometimes I'd be firing and get an upgrade, but because I was clicking the mouse I'd choose an upgrade before I had an option to look at them first.
Still, good job on your entry!
Love the concept of rolling changing the player's state, and like that y'all made a variety of interesting upgrades!
Core gameplay is fine, but the art is lacking a bit (it feels empty) and the small font is hard to read.
Also, I believe you guys deployed debug version (instead of release) with logs still there :)